A downloadable game

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[ASTERION TF LEADER]: If it was up to me you guys shouldn’t even be here... but contractor was adamant we had a back up team. This might be the fastest paycheck you’ll ever earn (winks at you). When you get there keep the comms open and do not get distracted...

PIRANESIAN SLUM is a mission scenario for FIST That will take players as the back up team to an experienced mercenary unit infiltrating one of the many, fast growing, ever changing slums in the continent. A simple infil-exfil side hustle right?

During this mission, players will face:

  • DECISIONS - The scenario is divided in two acts. piecing together environmental info and acting fast will determine the outcome of the mission. 
  • A SPRAWLING SLUM - A flowcharted navigational map of the slum, where sections and events will unfold, sometimes more than once.
  • A STRANGE TURN OF EVENTS - Something weird is going on. Will players catch up before everything catches up with them?

This game was developed for FIST: Jam Ops V game jam.

Updated 15 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsamizdatediciones
GenreRole Playing
Tagsfistrpg, OSR, pen-and-paper, pen-and-paper-rpg, Spooky, Tabletop

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

Piranesian Slum morse code full.wav 866 kB
PIRANESIAN SLUM Ver.1.pdf 5 MB

Comments

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Piranesian slum is a FIST op with punchy design and a strong 'zone' vibes.

Style: 

  • The flow-chart map gives the adventure a strong visual structure and grounds it's twisting layout for the referee
  • The palette and clear layout fits the F.I.S.T. aesthetic but adds a dash of colour and its own spin, it feels fresh
  • The art / diagrams are rad and feel purposeful

Content:

  • Each location is packed with description to support referees
  • The clear setting, (body-horror themed) altered locations, suggested music and written-flavour create a cohesive unwelcoming and eerie location
  • The hook of being the support team while things go wrong for the A team is neat, and builds on the dangerous zone that you reluctantly have to enter
  • There are some bigger swings - use of non-D6, interesting enemy traits and weapon effects